Aug 30, 2023
ArmorPaint 0.9 is out now - 3D texturing app for desktop, iOS and Android.🖌
Aug 7, 2023
Preparing to release ArmorPaint 0.9. Website just got a big update.
Jun 21, 2022
Tons of polishing done in the latest ArmorPaint builds. iOS and Android update coming next.
Feb 11, 2022
New ArmorPaint builds are out on iOS and Android. More to come!
Oct 23, 2021
Thank you for the big interest in the iPad version - will be rolling updates regularly. All feedback on GitHub is very welcome!
Oct 21, 2021
ArmorPaint 0.8 is out - 3D texture painting app now on desktop, iPad and Android.🖌
Sep 9, 2021
Submitted to the AppStore, in the review process now.
Jul 19, 2021
ArmorPaint on iPadOS with cloud support. Coming to the AppStore!
Jun 18, 2021
Drag and drop procedural edge wear onto your models in ArmorPaint.
Jun 3, 2021
Unlimited masks per layer and mask blending now in the latest ArmorPaint builds.
May 13, 2021
Cloud library now available in ArmorPaint.🌩️
Feb 6, 2021
Working on procedural edge wear materials for ArmorPaint.
Dec 17, 2020
Non-destructive decal layers now available in ArmorPaint.
Dec 3, 2020
Use decals as a brush mask in the latest ArmorPaint builds.
Sept 29, 2020
Painting translucency in the upcoming ArmorPaint ray-tracing update.
Sept 24, 2020
Use nodes to control layer masks in ArmorPaint.
Sept 22, 2020
Live material node preview, new blur node and a boatload of bug fixes now in the latest ArmorPaint builds.📦
Sept 9, 2020
Path-traced viewport and ray-traced baking in ArmorPaint now runs on both Direct3D12 and Vulkan, Windows and Linux, Nvidia and the upcoming AMD cards.
Jun 12, 2020
ArmorPaint running on iPadOS. Powered by Metal @ 120fps with Apple Pencil support. ✏
May 13, 2020
Stencil mask, lazy mouse and brush jitter in ArmorPaint.
Apr 25, 2020
New video is up! Real-time path tracing in ArmorPaint.
Apr 21, 2020
Creating materials for Minecraft RTX in ArmorPaint.
Apr 15, 2020
Live brush preview + path-tracing in ArmorPaint.
Apr 7, 2020
Sewing in ArmorPaint. Using the new brush nodes to create directional brushes.🧵
Apr 2, 2020
Painted and rendered in ArmorPaint for fun. Model by İrfan Çaylı.🥏
Mar 5, 2020
ArmorPaint launches on Android - development builds are up, with support for pen pressure, touch, keyboard, mouse and mirroring to big screen. iPadOS will follow!
Feb 25, 2020
ArmorPaint has been awarded an Epic MegaGrant! Full steam ahead to build the best possible open-source 3D painting software!🏅
Jan 29, 2020
New ArmorPaint 0.8 dev builds! Working on asset browser with material previews, layer grouping, script console, faster ray-tracing, painting transparent surfaces.
Jan 23, 2020
Learn ArmorPaint by watching short clips. 🎓
Jan 9, 2020
ArmorPaint 0.7 is out - new features, tons of fixes and updated manual. Video tutorials section coming!
Dec 17, 2019
Baking update for ArmorPaintDXR is up - raytraced ao, cavity, bent normals, thickness, lightmap, curvature, dilate pass, reduced gpu mem usage.🍞
Nov 28, 2019
New ArmorPaint dev builds are up, gearing up for 0.7 release. Focused on fixes but has new stuff as well - custom export presets with channel swizzling, read layers and masks with material nodes, udim tiles export, built-in uv unwrap, improved dxr support.
Nov 4, 2019
Testing out plugin for @UnrealEngine. Paint onto objects by summoning ArmorPaint.
Oct 31, 2019
Small feature to improve workflow in ArmorPaint. Quickly re-import mesh from source obj/fbx/blend file.
Oct 23, 2019
Adding a way to create custom material nodes with plugins. Will make it possible to integrate new node systems, extend existing node set or write material shader by hand.
Oct 22, 2019
More goodies in latest ArmorPaint dev builds.📦 Split view, plugin manager, auto-save, improved decal scaling, UV controls for fill layers, faster layer handling, blend modes, enhanced picker tool.
Oct 10, 2019
Approaching the holy grail - path-tracing viewport in ArmorPaint.
Oct 7, 2019
A new ArmorPaintDXR build is up, featuring 'Bake - AO (DXR)' option. It's the first build ever running on Direct3D12.
Sep 17, 2019
Texture Synthesis by @EmbarkStudios running in ArmorPaint as a plugin. Make non-tiling textures tile. First step towards generating materials from photos!
Sep 13, 2019
Friday fun - 'procedural' Commodore 64 material.📺 Actual emulator compiled from C to WebAssembly, running in ArmorPaint as a plugin. Check out github.com/floooh/chips by @FlohOfWoe!
Sep 4, 2019
Fun with terrain in ArmorPaint. Improving height map sculpting features.
Aug 29, 2019
Working on ray-traced baking in ArmorPaint.🍞
Aug 14, 2019
New video is up! Texturing in ArmorPaint 0.6.
Aug 1, 2019
Upcoming ArmorPaint ray-tracing update now in testing phase.🤖
Jul 12, 2019
Cooking some edge wear materials, powered by curvature baker. Drag and drop material from the shelf to apply.
Jul 4, 2019
New ArmorPaint builds are up! Curvature baker, 16/32bit painting, .exr export, undo for layer operations, custom keymaps, 256 layers per project.🎨
Jun 13, 2019
Under the hood, ArmorPaint 0.5 vs 0.6. 🚀
23% faster painting
34% less gpu mem for layer storage
43% less gpu mem for mesh storage
72% faster startup
59% faster .obj import
Jun 6, 2019
New 3D brush cursor with topological warp + angle and depth rejection in latest ArmorPaint builds.
May 23, 2019
New features landed in ArmorPaint - triplanar mapping, symmetry paint, texture viewer, native file dialogs, initial .blend material importer.🎨
Apr 18, 2019
Fresh ArmorPaint development builds are up! New layer tools, UDIM, 2D paint, masking.
Apr 10, 2019
ArmorPaint gearing up for ray tracing.
Mar 29, 2019
Advancing layer management in ArmorPaint. Per-layer masking, blending, opacity and channel control.
Mar 21, 2019
Adding particle brushes into ArmorPaint to achieve rain effect!
Mar 7, 2019
New text tool in ArmorPaint. Drop in a font file and stamp text onto objects. Text has active material applied.
Mar 5, 2019
Advancing the decal tool in ArmorPaint. Applies all channels at once and supports opacity masking now.
Feb 28, 2019
New ArmorPaint development builds are now up if you feel adventurous, approaching 0.6 release!🎨
Feb 8, 2019
ArmorPaint is getting more and more refined.🤠🖌
Jan 30, 2019
ArmorPaint + latest Armory engine. Importing 650MB .obj file(7.2M tris) - 32% lower memory usage, 15% faster when painting. Must have all the speed!
Jan 25, 2019
If you are eyeing a 3D painting software, ArmorPaint just happens to have another big upgrade around the corner. Humbled by the enormous support!
Nov 8, 2018
ArmorPaint gets the biggest update yet - 0.5 is live!
Oct 12, 2018
New ArmorPaint builds incoming! Painting 3M triangle mesh, all PBR maps at once.
Jul 31, 2018
Kha can do ray-tracing now powered by D3D12 and soon Vulkan. Endless possibilities! First test - primitive path-tracing renderer in Armory.
Jul 12, 2018
ArmorPaint 0.4 is out! Material previews, height painting, sticker tool and first peek at undo support.
Jun 29, 2018
Adding sticker tool and live material previews to ArmorPaint.
Jun 18, 2018
Height-maps in upcoming ArmorPaint - generating procedural terrain with hand-painted road layer.
May 11, 2018
Painting height textures in ArmorPaint.
May 4, 2018
ArmorPaint 0.3 is out! Layers, color-id maps, plugins, themes, pen pressure, erase tool, refined ui.
Apr 27, 2018
Wrapping up new ArmorPaint builds - now with support for color-id maps and plugins written in JS or WebAssembly.
Mar 9, 2018
Testing the new Kha pen API in ArmorPaint!
Feb 27, 2018
ArmorPaint hits version 0.2! Check out what's new.
Jan 19, 2018
ArmorPaint is out now! 3D PBR texture painting tool powered by Armory.
Dec 15, 2017
Still coming! 3D character painting in ArmorPaint.
Jun 18, 2017
Pushed updates to the UI library used in Armory tools.
Jun 15, 2017
Armory painter tool now with a website, launching next month.
May 18, 2017
More progress on Armory painter - added VR/AR mode and mobile/web support.
May 9, 2017
Stress-testing Armory painter tool on a sculpted 1.35M triangle mesh. Up to 20K texture painting using 6GB+ graphics card.
May 2, 2017
Armory-powered GPU painting tool taking shape - Cycles-like node materials for brushes with instant voxel GI enabled preview.
Feb 6, 2017